Why does unity take so long to import. Reimport "35-gateway-of-india-3.
Why does unity take so long to import. What should I do so that I take less time. 20b2 go above 200fps in 2019 LTS. Mar 15, 2021 · Ever since I upgraded to Unity 2020 a few months ago, my work environment within Unity’s editor has been incredibly painful to deal with cause of the massive amount of times the editor decides to either hang or show me a progress bar saying Unity’s busy. But when I build for PC, import times don’t generally take very long at all. test in 2021. What happened and is there any way to speed this up? Mar 1, 2011 · Why does it take so long to import a CD onto iTunes? Whenever I try to import CDs onto iTunes, I literally have to let it import overnight before an album is finished. 6f1 (current recommended version) on unity hub version 3. It doesn't help that the process is still largely single threaded Unity generally imports assets upfront, and that's why opening a project for the first time can take hours. Jun 28, 2024 · I am installing unity editor version 2022. It is fairly small in size at about 500mb. Creating a new script takes more than 10 seconds. Not a SSD. My laptop has an Intel Core i7-8565U CPU, and a nVidia GeForce MX130 GPU. Recently noticed that any shader tweek now takes forever to compile and unity grinds to a halt while doing so. Aug 26, 2021 · I used to love working on shaders because unless you had a ton of includes, compilation was lightning fast. py import numpy as np from math import * import matplotlib. Specifically, I've was on the Shader Graphs/Terrain Grass portion for about 50 hours (I paused it briefly so it only says 10 in the screenshot). 28f1, 2020. Nov 22, 2013 · Hey, I have a 91 mb big Blender file, which contains a 370 k poly model of mine. Why in the world does this Imoprting thing keeep Aug 11, 2022 · So, as the title says, we have a HDRP (hdrp 10. Feb 24, 2010 · Can anyone explain why it takes so long to import 461 images with an average size of 1,6MB? Total of 287MB. What is the technical reason for this issue, and what are the plans to solve it? Jul 8, 2016 · The problem is that when a project reimports its assets, all the scene of the game is empty, that is to say,everything that I have done in the scene it is deleted. This workaround works currently for our project, on Unity 2023 versions. 1 build times drastically longer than 2021. Especially unity engine so faster than unreal engine and others. Unreal has spent over 3 hours on the task - and it does not seem to complete. 21f1 with Unity Plus Plan and I working on my super big project, about 15-20GB of project size my game named “Santhai” and it was released on iOS, Android, and PC Steam Now, I still working on this huge project for Update and bug fixes, But why it start so slowly? When I customize my C# scripts and save to trying on editor, But it take about 3-5 Min to Apr 28, 2021 · Recently I’ve started exploring Unity and learning how to code with VS C#. So why in the world is it importing ( WIndow saying “imporing”…) my entire Project assets and it’s gonna take approixmately 5 hours according to my calculations. Adding to that, each step can casually go by a slightly different name: recompile, compile time, domain reloads, “Complete Oct 7, 2022 · I found that reload script assemblies took a lot of time after the project modified the code. Dec 28, 2021 · For simple changes you do…Or Even when you push build. Maybe don't do this. 9. Why is that, I would like to know. 19042. 9626282--1367129--upload_2024-2-5_22-35-22. And I see that in the picture you are making casual game probably you had maximum 7 script folder with low materials, it is obviously impossible, with good hardware max 2 or 4 sec to compile it. What is problem then? BTW, it took quite a bit more than 2 minutes before it became responsive. 11f1 Dec 14, 2011 · Hello, Does anyone know why when i import a package into Unity it takes so long?, It’s the Newest version of Unity and it says unpacking or something and just stays for ages, i’ve tried redownloading Unity and packages. I was wondering if anyone has experienced Why does Unity take so long to import? Most time on the import process is often spent to convert source assets into Unity’s proprietary format, rather than IO. Reimport "35-gateway-of-india-3. 1p3 (latest version) Bug - Shader compile taking several hours Unity Engine 5 1881 August 20, 2017 Updated from Unity 2021. Yes, even ending play takes a minimum of 5 minutes to get back into the editor. update: happens in the angry bots demo too. For example, Dialogue System for Unity takes upwards of 15+ minutes for what should be a quick 5 minute process or less. Any solution? The Importing windows spawned by the VRChat CreatorCompanion told me which dependencies were taking too long to download, so I'd remove them from the manifext (kinda like a maven pom. 2 Expected results: importing takes around 2 to 3 minutes Actual results: importing takes a lot longer than 3 minutes Reproducible with: 2018. The assets aren’t especially large or complex. Now, it wouldn’t be an issue if they were a few seconds, a few minutes, but not a WHOLE HOUR. Please tell me there is a hotfix to add multithreading to importing as Unity uses almost no resources in importing things, which I can only assume is part of the issue. Exact time is dependce on project size and PC configuration. 0. May 26, 2024 · Godot Version 4. I Mar 16, 2009 · But what I do NOT get is why it takes Unity/mayabatch round about two minutes to import a model with the standard import settings (especially automatically calculated normal smoothness) and way over twenty minutes when importing them again after setting the import settings to use the original normal smoothness of the maya file. At the building time Unity is taking 5 hours to simply import (and I guess resize) the lightmaps. ” Why does it take a long time to Import assets when the scene was already assembled with assets when the scene was closed the day prior? I have an asset that is around 1GB so imported it to Unity. Does anyone experience the same? Jul 4, 2018 · So I can’t figure out why the cpu usage take sometimes 100% or so and why it’s taking so much time to open and load a project. 2 in editor Jul 29, 2023 · When I created a new script by Right click->Create->C# Script, unity will take 1. It stuck at “Starting It's only 1gb What is 1gb? If it is a package then it could be that it is damaged in some way. If restarting unity doesn’t work, go to Assets → Reimport All. Sound files are often large but should be fast, so something is wrong. This will also fix the problem but reimporting could take a long time depending on the size of your project. Dunno if that's changed in the latest versions, but Unity has AFAICT always kept certain changes "in memory" until entering play mode or going through the proper quit process when it flushes them to disk, even when everything appears to have been saved - I've often lost changes made to material properties or ScriptableObjects due to Unity crashes this way. runs at an awesome framerate but has constant lag spikes that dont actually show up in the stats or profile view. I think it is a bug, anyone knows a workaround ? Feb 6, 2024 · Performance, Question wingsneon February 6, 2024, 1:43am 1 How you people deal with this loading after every minor changing in any script? Mine started to take more than 8s which is kinda annoying, mostly when I’m debugging something and need to add or remove some print (stuff); or Debug. And I need to start again from the beginning. 8f1c1 Mar 31, 2022 · Unity 2022. Oct 11, 2018 · Hello everyone! I recently purchased a package from the asset store. 3 because I’m too scared to import my 60GB base from the others ones having this already big compilation time for a blank project. Jul 8, 2020 · When I open Unity it takes almost 3-5 minutes to load and then when i add anything to it like any object etc it takes to much time to load it loads saying refreshing… And when I save a script in visual studio and open unity it then also loads too much and there it takes 1 minute this happens whenever I save and script and everywhere. 2 the editor keeps getting stuck on Reloading Domain on every second or third recompile roughly. I tried downloading with and without VPN, I tried restarting unity hub, and my computer, i tried running as administrator, I changed my User Account control as recommended by another thread, I tried downloading on a different Tough_Initiative1694 Importing Assets takes so long Why is this thing taking so long to import? it's only 500mb+ Add a Comment Be the first to comment Nobody's responded to this post yet. I visualize CAD models with several million polygons and hundreds/thousands of objects in them. I didn’t know if purchasing and saving my projects to a SSD would help with loading the Game Kit back up on next loads. 12f1, 2021. I switched to using github because every time I opened the project, it took 6-7 minutes to check for changes. 3 LTS, and it said that I needed to import a newer version of URP, so I did. What can I do to figure out what’s going on? This community is here to help users of all levels gain access to resources, information, and support from others in regards to anything related to Unity. Why is that? In the Activity Monitor the PVRTexTool spikes every now and then to over 300% Aug 5, 2023 · All of a sudden today, loading the editor, pressing play, stopping play, etc – take about 5:00-10:00 to do. Anyone have any idea why We would like to show you a description here but the site won’t allow us. 0b3, 2021. My pc consist of 8GB Ram, Intel Core i5-9300H 2. Please help me!!! Dec 18, 2018 · I’ve noticed, especially with the 3D Game Kit, long loading times when I first take a look. Why does it do that, and why so long for video’s? Video’s take up like 80% of that process and it only uses 38-40% of my CPU, and my drive is mainly sitting idle for that time while Unity takes more RAM. 0b2 Not reproducible with: 2021. 2, Shader Graph could take up to 5 minutes to compile each shader during the Compiling shader variants process, which eventually adds up to more than an hour. Sep 1, 2025 · Why is it taking so long to import photos from iPhone? How to transfer photos from iPhone to a computer in a fast way? MobiMover, the world's first completely free tool for iOS data transfer and file management, transfers iphotos in a high speed. Dec 9, 2023 · Solution Here is how I was able to solve it: While importing the FBX file: It will open the file explorer at the beginning And in that window, at the bottom right, there is a dropdown list, it is set to all files by default which didn’t work → Sometimes freezes → Sometimes not Choose “FBX Skeletal Meshes (*. colors imp Jan 28, 2025 · Maybe unity should cover the costs for everyone on our team waiting for shaders to compile. It stuck at “Starting compile I have been using ClipChamp to edit some kids' sports videos for a few months now without issue. log may give an indication as to what Unity is trying to do. With script compilation and reloading script assemblies and updating the editor, it now takes about 60 seconds every time I change a piece of code. “Completing Domain” is one of them. Now for the past week my project load times went from <10 minutes to a couple of hours and at time over 8 hours. Read the Unity Manual on the new Enlighten lighting system. It didn't make any difference. Why is it taking this long? Why does Unity take so long to load now? This was at about 3/4ths of the way to completion for an empty 2D URP project, and it creates 30,000 files? What is that all about? Aug 16, 2023 · A common complaint among Unity users is that the Editor is slow and that common operations take a long time. Like right now i pushed Build for just a test game of 2 scenes which just contains very few of my total assets. May 3, 2018 · I’ve downloaded the latest official release of unity through unity hub, the download was successful but the “installing…” is taking forever. All I did that caused this obscene That's just untrue, compilation and the general architecture of how the code is loaded and ran is all determined by the engine, unity isn't modifiable so it's pretty much entirely on them, not on the developer. Unity and my project are in the SSD. I have waited like an hour now and this is what is on my screen so far: This The X and Z coordinates are changing every second btw, is that what is supposed to happen? Jun 25, 2024 · After updating from 2021 to 2023/6, I've encountered a huge performance issue with the package manager. Oct 31, 2024 · I had the same, unity 6 is taking so much longer and if you go into your project file, the file size is 1. Once that was over, I thought it would be done, but it proceeded to do some other stuff and then attempt to compile the Oct 11, 2024 · If Streaming Assets folder is supposed to leave files as they are in the final build, then why does unity import them? Unity’s asset importing system is very outdated and non-functional. 5. Maybe my stadium is too large of scale? But the only part that is “Static” (the section where the bleachers would be) consists of roughly 30 faces which measures roughly W=200m H=35m L Nov 22, 2022 · So I recently installed a new version of Unity (2022. There are several steps between making a code change and having it running. Unity on my computer is saved onto my C:/Drive. Now it takes well over an hour to prepare about 5 mins worth of Nov 12, 2022 · How much is “long”, “very long”, “extremely long”, “slow”, “slow as hell”, “very big”, “entire life” and what are the units for each? Hi. Apr 1, 2024 · Version: 2021. cm as cm from matplotlib. Mar 3, 2018 · Hi everyone, Everytime after i change a script and return Unity Editor, it takes so long time to finish recompile the script. I dont know when i get this trouble, maybe after i update new version of Unity IAP then it alerts need update something then i click “Go Ahead”. The dreaded infinite loading bar. I thought it might be a hardware problem, so I got an external disk drive for my laptop. I just did a test with two cubemaps that I have made for skyboxes. This is all in my menu scene. Still have to deal with the usual Unity 2020+ BS of bringing up a progress bar for every other action now lol. 3 Unity Engine Advanced , Feedback , 6-1 8 218 July 2, 2025 Unity 5. I test build a game scene, the game player uses only 1GB of memory, very nice. I can’t waste an entire day downloading and importing basic stuff like this. Does Unity plan to do anything to improve the indexing so that Package Manager is actually usable with lots of assets? So im new to unity, but everytime i create a new project it takes forever to load, i think its importing assets or something? but i mean what does it import since its a new project? does anyone have a clue why it does that? Jan 9, 2022 · Hello, Windows 10 Unity 2021. meta files that get generated and which get extremely annoying By the end of this session, you’ll know precisely how Unity initializes and how to streamline every step so players can jump into your game with minimal wait. Jun 17, 2023 · Looking at the Editor. fbx)” from the dropdown list of file types If you import it like that, it Sep 28, 2022 · With URP/HDRP, building with a standard number of materials results in a massive massive number of potential shader variants, with the building taking literally hours (With Gigiya taking around 13 hours I believe?). exp. png-formatted image files in an hour. Also, if it worked just fine for a long time and now Unity is stuck, nuking Library and reimporting is likely a simple, brute-force quickfix. The process can take a long time if the project has many assets (although I'd say " a lot of hours " is really extreme, unless the computer is really slow). 10 replies. Holy shit I just realized I filed this original post on June 2 … We have October now Sep 7, 2019 · Unity now displays the following progress-bar and the build seems to take forever, which I believe wasn’t the case in 2019. Feb 1, 2010 · Unity shouldn’t take that long to load. During import, unity takes every asset and converts it to an internal, consistent format. 6. 10 I remember clearly that in the previous version, when you had very few scripts, you could compile the code very quickly and not so slowly I dont know why I Dec 14, 2011 · Hello, Does anyone know why when i import a package into Unity it takes so long?, It’s the Newest version of Unity and it says unpacking or something and just stays for ages, i’ve tried redownloading Unity and packages. Creating a script in C# was not convenient for me because I couldn’t see Scripting References in C#, so I had to switch on Visual Studio Community 2019 [16. 8 I noticed a few weeks ago that script compiling was taking exorbitantly long, so I uninstalled and reinstalled the editor, and the problem remains. I have a walkthrough scene with 200+ lightmaps. 40 GHz CPU, Gtx 1650 and 128GB SSD. After I did that, it said I had less than 1 GB of disk space, and sure enough, I had 400 MB. When creating new scripts or making minor modifications to existing ones, compile times are a few Mar 24, 2025 · I don’t understand why unity 6 is so slow, wanted to try new assets feature for unity 6 but I have to come back to 2022. It has been giving people issues with installing since 2018. This was/is not the case with builtin. 0 NVMe SSD. Add your thoughts and get the conversation going. Domain Reloading resets your scripting state, and is enabled by default. It was pretty fast at the beginning but nowadays it’s taking ‘50’ minutes to open my 25GB project, and ‘50’ minutes to close it. Making it sometimes tricky to diagnose what’s taking so long. I recreated this project from my main project just to get this time down, and with BOTH compiling and reloading script unity got really slow for me in my last project, it turned it that its a bug that makes unity get slower every time you do a new build. The Editor. Feb 20, 2024 · In Unity, we decided to keep your source asset in your project and perform an import every time it changes so that you can keep the power of authoring your assets while also having in hand the runtime data ready to be used and up to date. So the first time it always takes forever. Read on to find out more about the new improvements, and our motivation and considerations. Why did it take so long to compile? I’m just change a space. 1. 36f1, 2019. Hello! I have recently updated my project from Unity 2019 to Unity 2020. Oct 23, 2023 · I have an animation with over 15,000 frames, importing it in Unreal from Iclone takes OVER 40 MINS and sometimes it even crashes. I really need a solution, Unity taking 2 hours every time I open and close it. 0b1 for example. Just the level select area that instantiates 30 prefabs (displaying the levels) over a few seconds (it only creates 1 every few frames) lags incredibly hard. 0 when I download, the editor application is stuck on validating. Once the project loads, I see no issues. All projects start with a global assembly, and thats why compile times take so long. Domain Reloading takes time Aug 24, 2015 · For the following command %time python test. So I run unity 4. 4f1, and besides those annoying loading bars with the "busy for x min" text, there's a big problem with my bundle compilation times. The images are max 4MB and min 11KB it can take up to 10 seconds to import an image thats only 325KB ? All images are in a directory on the local Oct 28, 2013 · Why is it taking so long to import photos to my iphone and ipad? My configuration: iMac 2007, 10. Dec 30, 2024 · Since upgrading to Unity 6, asset import is taking a lifetime during the “Copying files…” phase. 3 gb (I don’t remember exactly) on the creation but in unity 2022 it takes 300mb the project file on creation, so I switched up to 2022 because it run faster. Every other app imports it in seconds, while UE5 takes up to 30 minutes (!!!). [4710566--445142--upload_2019-7-3_17-40-10. So I can’t get into any Unity project. I can import these exact same images into Unity however in seconds. Dec 20, 2023 · It is currently taking 4 hours to build and I am experiencing high level of frustration! Please any information. This means each time you enter Play Mode in the Unity Editor, your Project begins playing in a very similar way to when it first starts up in a build. Jan 7, 2021 · I’ve been working on the same project over 2 years. Is that normal? It’s mainly PNGs and TGAs the importer takes forever to import. In my time with Unity I have looked at many Unity Apr 11, 2022 · I’m importing an fbx containing skeletal mesh, a bunch of morph targets and two skeletal animations. Apr 21, 2020 · Seems more like your stealing the asset before i delete it, why am i waiting so long, and why are you using so much gpu power just to delete files in there own folders from projects. Before the update it took 1'5-3h (it's a big project with lots of bundles, so this was quite normal), and now it takes 8-12h to build the bundles. A sample game, that could Sep 16, 2015 · So since ogg is not even supported by Android why does import of the MP4 file take so long? Is there any way I can tell Unity NOT to do anything to the file but add it to the apk in the assets folder when building (they are all located in the StreamingAssets folder as instructed in the docs for Handheld). When making changes to the script and clicking back into unity, it can take up to 28 seconds to compile. After leaving it baking for 5 days at least 8 hrs/day it is still at 68%. How can I deal with this? 1 - Is there any way to save my scene when the project needs to reimport the assets? 2 - And why does it constantly need to reimport the assets??? Thanks for Oct 5, 2021 · It’s so weird. Default PC compression shouldn’t take long to import anything. There was a long thread here that admins finally locked last year with “report as bug” recommendation. Unity managed to load the mesh in under 2 minutes… What is going on? Dec 23, 2020 · The installer is a buggy pos. Showcase your work and use this independent forum to connect with enthusiasts sharing the same passions. Nov 19, 2017 · I’ve been given some assets to work with for a small Unity project, I’ve tried importing these assets into a project on two different machines. Basically, don’t import TO MUCH tiles, or you will wait one hour, OR MORE! Dec 5, 2021 · So as you can see above, Unity 2021. It’s taken over 10 minutes on my HDD and I had to force quit because I didn’t want to wait that long. We are using 4. It never took me more than 2 hours to bake a scene but i’m having troubles on baking this one. 0b14, Windows 11, HDRP. So it seems even they have given up. 1 mln vertices mesh like this: It does not seem to work. 1, not beta or alpha) and I installed the UWP and WebGL and I ported two 2D projects to the new version from 2020. 2 but could significantly slow down Mar 3, 2022 · Suddenly it started to take so long time for entering play mode yesterday. like it would take 5 or 10 minutes to click on "file" it was in some 2020 release, so ill just always use lts from now on. i had someone else upload the avatar for me and they did so in seconds with no issue by just importing assets & pressing build and upload, granted it’s been 2 months since i’ve started vr but i don’t think it Jun 2, 2023 · Edit2: This might be releated to asset importing, since a texture import now takes 60 seconds on 13900k and freezes the entire editor, so maybe the shader graph does the same operation. Jun 26, 2014 · Why does the “Importing Assets” process take so damn long? Doesn’t Unity cache those assets in some temp files which are copied along with the project folder?. Jan 2, 2023 · Recently, while working on one of my projects in Unity, I opened one of my C# scripts, and… my Unity Editor decided to get itself stuck on the loading screen for a really long time. 32f1 & Rider as Editor. Before last week clips would finish preparing almost instantly and it would take about as long as the video was to export it. In Unity's General preferences, set Busy Progress Delay to the highest value possible. Sep 2, 2020 · When I start Unity 2020 from Unity Hub it gets stuck on either “Importing” or “Compiling Assembly Definition Files scripts”. So make sure to dive alittle into that too. Are there any settings that can speed that this process? Dec 17, 2021 · So that way, Unity will not need to re-compress or re-import all the assets on every build, or on every significant change in the project. 2ghz). I'm writing because I haven't finished importing about 2,000 . Why unity2021 doesn’t have the “auto refresh” option Help, thanks PC: Lenovo y9000p Windows11 Unity version: 2021. Jul 7, 2017 · So why does it take so long? The progress bar doesn’t say anything but “Building AssetBundles”; Windows 10 says Unity is using around 8. Whenever I make any changes in scripts, even small changes, Unity script assemblies take too much of time to compile and load. Thanks. Oct 2, 2022 · Since upgrading to the new editor (2022. pyplot as plt import matplotlib. png] Unity seems to check every single prefab, for every shader, for every variation, for every rendering type. My Unity version is 2020. It takes forever to process Sep 5, 2021 · Also, before importing: Right click and close all tray icon apps like crappy skype, discord and all the other tools, that prevent importing unity faster, because of their priority calls they constantly make. Sadly, the moment you switch platforms, most shader variants are scrapped because they are built for a specific graphics library, like Vulkan, OpenGL, DirectX, or Metal. Reply reply Jan 25, 2024 · Unity’s script reload process has several steps, making diagnosis of slowdowns difficult. 3f1. 2. There are also 3 compression types to pick from as well. May 4, 2022 · 24 I'm Using Unity version 2020. zip" 2. 8 iteration time is a lot slower than before in any project (Samples or my own). Unity does a great job compiling and stripping shaders and caching them in a „tiny“ (10GB) folder called the „Library Folder“. However, it is taking hours to import, where no other asset has taken this long to import - even ones that w… You have an actual hdd? That's going to be a big part of your problem - import is mostly io. Answer In Android Studio go to File -> Settings -> Build, Execution, Deployment -> Build Tools -> Gradle (if on mac) Android Studio -> preferences -> Build, Execution, Deployment -> Build Nov 7, 2019 · As of 2019. py on this script, test. Jul 12, 2017 · How do you learn baking lightmaps in Unity with such high demand for downtime? I thought starting with a simple scene was the key but now I’m not so sure. On the second machine, the import process takes hours. And then when I change the settings, such as “Create colliders” or create “uv maps” then it will each time take another hour until its done computing. LINK Unity Editor CoreDLL keeps locking up for 60 seconds every time. Nov 7, 2016 · I am developing the app which has apk size 28 MB. It takes about 2 minutes, this is terrible. 0b8) and entities 1. 2 I recently tried to import a model and a character into the Godot software, but I noticed that the import operation is very slow and even impossible in some cases. But in the Editor, the Unity Editor take 16GB after opening a asset layout scene ( which has many assets to build environment ) What I expect is, same as player, we only load what is currently shown in current scene, not every assets we have. 3. 1) project stuck in out test pass because build time is a killer. Just like normal works, script revisions, etc assets added, so on. 5 to 2 minutes to import the script, which is unbearably slow. So far git has been much kinder in that regard. Initial builds are s May 16, 2017 · So, I don’t fully understand why Unity has to re-import everything when switchings platforms. Topic Replies Views Activity editor wont install,Editor forever installing Questions & Answers legacy-topics 2 585 November 23, 2022 Nov 17, 2015 · I have some concerns about Asset importing. In Unity's Asset Pipeline preferences, set Auto Refresh to Disabled (I skipped this one) and uncheck Directory Monitoring. You could run into a smaller version of the same problem when you work in a team, pull in the latest changes, and now have a handfull (hundreds?) of changes to assets. Jan 22, 2022 · On 2020. 4. I don’t know why and nothing special changes were made from yesterday. We’re also making the asset pipeline scale better for very large projects. And this will come hand and hand with namespaces too. Asset re-import on project opening still there. Break (). CPU: i9 8gen GPU: 1080 GTX Unity version: 2020. This is commonly referred to as “bad iteration times” because it hinders your ability to iterate on your project. I would actually suspect that you are running low on memory with your 2GB RAM + Snow Leopard + Likely browser, mail, etc in the background so you force osx to push stuff into paging and back all the time. 17f1 Graphics API: WebGL 2. I am running a 64-bit Windows 10 version 10. On one machine it works fine, everything is imported within a few seconds. This led me to search online for a fix, and it took me quite some time. Aug 31, 2021 · Can I do anything to speed this up?I know why, it depends on the size of each tile, the number of tiles you import, etc. It’s compiling 6768 shader varients for ‘Nature/SpeedTree’. If I run on emulator than it takes 5-7 mins but if I run it on device than it is taking more than 10 min. It's always taken a while for my devices to complete the "Importing photos" step of the syncing process - maybe 2-5 minutes. Aug 31, 2015 · Short answer : You can't. I originally Hey I am new to unity I downloaded an old version from 2017 for unity it opens fast just by opening the scene file and takes couple secands i updated unity to 2021 version and it takes alot of time like 5-10 minutes to open an empty project and i have to open the project from unity hub also it updates every change so if i want to import assets create a graph (using bolt) it will take quite I have a relatively large project (about 8GB) and it is constantly reimporting itself over and over, to the point that I spend 80% of my time waiting for Unity to: Reimport everything Stop hanging. Repaint delays are also constantly occuring around 5-12 seconds, so you can imagine how much fun that is working in Shader or VFX graph. png705×334 14. I dont know when i get this trouble, maybe after i update new version of Unity IAP then it alert need update something then i click “Go Ahead”. With the sale I purchased some assets and tried them out. I mean fair play, it’s a fairly large project, but for example for terrains I have a small park, with one grass texture and some of the built in unity trees… That’s it. So if you’re doing PC stuff, I’m afraid I can’t help, the only thing I can say is to check the type of compression Unity is using. 3 on all devices, iPhoto directory on external Firewire drive. 9, OS 7. How long should the Unity upload take? Hey I clicked the Build & Publish button after going through every step on This. Why does my Unity take so long to load? This is convenient but the problem is when you load any assets in Resources, unity will load the whole Resources bundle, which basically means that all assets of your game will be loaded from the launch of your game. Mar 26, 2013 · Hi, I have a pb with compiling for iOS. xml I guess). 0 of Unity Hub, the installation of additional Editors takes F-O-R-E-V-E-R and there is no status update as to what is happening (… or why it is taking so god-awful-long). To verify the problem, I created a new empty project and created a new script to test, It’s still take a long time (2s~5s). Not only does it take multiple minutes to import mere MEGABYTES of data but it also has very frequent crashes, not to talk about all the trash . 3] in the External Script Editor in Unity Preferences. It provides you with a completely fresh scripting state, and resets all static fields and registered handlers each time you enter Play Mode. It takes a long time while the unity load bar shows: “Completing Domain”. Changing the filter in any way will of course repeat the process. Changing even one variable recompiled the whole project. 3, the new Asset Import Pipeline is the default for new projects, aiming to save you time with faster platform switching and laying the foundation for faster imports. I've left it alone as it does seem to be progressing. Using deep Jan 27, 2022 · I created a new project. My files also got stuck at 75% importing; they eventually import after some time. I was thinking maybe my rig is getting old:face_with_spiral_eyes:, so I have switched back to 2019 LTS for now. I don’t believe this is my machine/network connection as there are no errors being reported and no valid reason for this ridiculous amount of time (over 1/2 hour per editor install!) What is going on? Are you using the offline editor? For me the offline editor is really slow at importing while the online version is quicker. Reply reply alaslipknot • Sep 25, 2017 · I’ve been using Unity for six years, and it still has to re-import everything when switching between platforms. After that when saving my C# script and switching back to Unity Editor Apr 10, 2014 · I’m trying to import a 2. Mar 5, 2015 · Whenever I try to import images into the editor, even the smallest images take a noticeable amount of time to import, and worse, larger images take an extremely long time. This seems to take a long … Dec 21, 2022 · Since updating to Unity 2022. Long answer : Change the settings in the lighting tab to use lower values for quick baking times. Is there any way to speed it up? Update: I guess it’s related to this post Compiling Shader Variants Taking Ages So maybe Shader Graph has some new features in 2019. My previous project that was half in size took about half an hour to build, but this one is taking incredibly long! It is just stuck on “Importing Assets” Thank you! How long have you waited? My first few imports had unreasonable amounts of subsurfacing set in modifiers (in blender) that were only applied on export. this Unity Editor log when i recompiling the script. We are continuously trying to improve that part and optimize the import system so that we don’t have to spend time re-importing something for which we Oct 11, 2020 · The Asset Store took almost 4-5 minutes tops to download and import something. This “Compiling shader variants” takes the 99% of the build time and it last for almost an hour. A texture of 1gb, that is what a 16K texture? Larger? 1gb 3D model, that is more than 50 million polygons, it should take some time to import; even with Unreal that is made for large models it takes time. Does anyone know how I can solve this Hey there! I'm trying to build my game right now but I've been stuck on the compiling shader variants part for tens of hours. 3 on a Macbook Pro Retina with a 3,1 ghz i5 and 8gb Whether its Unreal or Unity their are so many different modules, potential use cases, and systems to support that doing it all and doing it fast is often is just not going to be a reality. In the link in the bottom last comment someone have same issue like me he commented in june 2018: Unity project takes a very long time to load Unity? Taking a very long time to "Export" Solved Exporting - Adjusting UV Padding Processor & Other Info Since my first project crashed last night, the "Exporting" part takes very very long for no known reasons, I use Bakery GPU Lightmapper to bake my lights and it never took that long before. I tested this for a new project using the 2D URP template Jan 3, 2024 · i’ve uninstalled everything from unity to sdk to visual studio along with a fresh wipe on my pc and still this issue happens. (if projects Jan 10, 2022 · When I open a project, Unity always takes a long time “importing assets. 5f1, and the capacity of the project is about 6GB. log just shows that it compiled assemblies, and then says: Nothing else gets logged afterwards. At first I thought it'd frozen, so I closed Unity re-opened, and just let it do the re-importing. 5f1 is taking absolutely forever to create a new project. No issues even then. In the freshly installed editor, opening a completely blank 3D template project prompts a script compilation of about 7 minutes. I’m at the latest Mac mini and on importing Unity’s Standard Assets. So I am having the problem that when I import it, it takes for ever (over 30 minutes). When the target platform is changed, Unity has to (re)import the asset data for all your assets, since that data is platform-dependent. Mar 3, 2018 · Hi everyone, After i change a script and return Unity Editor, it takes so long time to finish recompile the script. 21f on Windows, and Reloading Script Assemblies happens every time I compile, and is now taking 40 seconds each time. Topic Replies Views Activity Unity 6000. Even importing an animation from Blender with over 2000 frames, it takes a very long time! How do i import big long animations into Unreal after animating in Blender/Maya/Iclone? I just got back into Unity 3d and I'm following along to a online course using Visual Studio. Baking process is “stuck” at step 7/10 “Transport Light”, barely progressing a 1% per 8 hours. 14f1 Up until last month my Unity game project was loading up under 10 minutes. Apr 11, 2024 · Hi there! I using Unity 2022. fbx" found in Assets > 035-3. Using assembly definitions, and having code project file structure to begin with. Forums » Professional Video Editing & Finishing Forums » Media Composer: Get Started Fast » Why does it take so long to import files ?? Latest post Tue, Sep 11 2012 2:44 PM by shwingityshwonshwei. Just kidding… mostly. Mar 7, 2023 · Have you reviewed previous answers to how to speed up reloads in Unity and the Unity documentation on separating your code into smaller assemblies that can be recompiled independently? Jul 1, 2021 · Why is my Unity editor so slow to update? it’s a fresh windows install, updated to latest drivers for everything and all latest windows updates too. 0 [OpenGL ES 3. Jan 31, 2022 · Currently, I do feel the import times have become much better, just the extra features in HDRP have been slowing down scenes pretty consistently, I was surprised to see a scene running at 70fps in 2021. 8 KB Jun 24, 2023 · Let’s say you want to get all names and descriptions of monsters, how long do you think it will take to load all 100 files? The result might be surprising if you test it. They are textures of a model which i’m importing before importing the model as an asset itself so the materials can find the texture. I have been waiting for over an hour, and the progress bar is still at the ‘Resolving packages…’ section. We would like to show you a description here but the site won’t allow us. Sometimes it freezes Unity entirely and in the Task Manager I can see "application not responding" for the Unity session. So speed is not an issue. But with several gigabytes of assets it can take hours to just import project on low-end PC or hour-two on my Apr 20, 2018 · Hi Guys, I’m just building my project, and for some reason the ‘compiling shader variants’ is taking close to an hour to do. Did the project become so big that it had to slow? Or is there anything to improve Why does Unreal take 10x longer than Unity to import an FBX file? I'm trying a few of varying complexity here. Feb 12, 2021 · That can also account for the time discrepancy. 5% of my CPU, it’s not accessing the hard disk in a noticeable way, nothing else is happening, it’s only using 1GB of my 64GB memory, and I’ve got a fairly powerful CPU (i7-6900K at 3. Why isn’t there an option to maintain multiple libraries? Mar 2, 2021 · hi, my PC crashed while i was using unity and now my project is taking ages to import / start up - the project isn’t really big so normally i guess it takes like 30s at most to import / start up but now it has taken over 5 hours and still looks to be about only 20% done… it isn’t stuck as such cos the progress is moving, i’m just curious if this is normal or is there some way to reset Unity Build Automation for iOS/Android builds can take 2-3 times longer than local builds due to tasks like project checkout, library caching, and lack of GPU on most builders. the statusbar reached about 50% after over 20 minutes. 3 Jan 9, 2019 · I’m finishing my android project, it is very simple and the unique shaders I use are the TextMeshPro Mobile Diffuse and Projector - Light. As of writing the computer has been busy importing for nearly 10 hours. the entire assets folder comes to just under 50MB. Sep 23, 2020 · Restart Unity, this fixes the problem most of the time. As of last weekend it has become extremely slow to upload (prepare) the clips and then also to export them. Does anyone have any idea why Unity is being this painful and Apr 1, 2015 · Update 2022; Google removed " Offline work " option; They added " Donwload external annotations for dependencies " option, but of course unchecking that option does not provide the same speed improvements. And unload unused assets every time Apr 24, 2021 · Open the attached project "ReimportFBX. This is happening on a 4TB PCIe 4. Jun 30, 2020 · Unity Issue Tracker - The creating and import of a new script in Editor became really slow in trunk We did an investigation for this particular bug and found several issues that have been filed internally with other teams (for example - a source control plugin issue, an issue with Mono performance degrading during an Editor session, and issues Aug 8, 2019 · Hi, after upgrading to Unity 2019. Currently, my Unity version is 2020. Everything runs fine, no errors anywhere. Like it take over 5 mins for both entering and exiting play mode. … Sep 15, 2024 · Since version 3. But UI. We use many 3rd party assets for shading (such as nature renderer, TVE, etc) they look good, everything works fine out of the box, editor runs smooth, we use some SS for our characters (in the house shaders), we got ready to deploy our test build and time for compilation is bad At some point, it took about 3 to 4 seconds to create an empty folder. obilett sfrph igpz kiahg qvdwfi spgi qtmr tiojxh qxrogqpa tyqlv