Ortho4xp autogen trees. I originally used those Forkboys in XP11, but they seem to work OK in XP12. 6kReputation Location: LSMD OS: Multiple (Windows/Linux) X-Plane since : v10 A scenery generator for the X-Plane flight simulator - oscarpilote/Ortho4XP ortho4xp is a program that generates the textured mesh from aerial imagery. I created a custom DSF with exclusions for forests over these buildings, but the trees still appeared. png; treeset_ue. 2 update. I have it all over Europe in ZL17 which really transformed my simulator compared to the default stuff. I find, and not surprisingly, the autogen in cities is woeful. Edit this file and move them if they are not. 3 and the orthos generate fine, but no AutoiGen, for any of the 1 large tile with 12 higher resolution tiles it created, in Montana, USA. Any improvement to the tree issue will be icing on the cake. txt Thank you Nov 15, 2018 · Hello, I have been using orthos for about a month now and recently decided to turn down my "World Objects" setting because my CPU could not handle the higher setting. I'm confident that I have it set up properly and I have a good Jun 26, 2024 · Continuing to make Stairport Sceneries ‘ products ready for X-Plane 12, FlyAgi has now updated another German airport: Stuttgart Airport. The program is not generating the Ortho4XP_Overlays file. It's now made me more determined to redo my UK tiles with Ortho4xp, but it's just not working for me now, unlike the great success I had a couple of years ago. Dec 18, 2018 · | Completely new set of high-quality autogen buildings - Baked ambient occlusion - Night textures - PBR materials Complete autogen tiles - High-resolution ground textures - Details like cars, trees and fences Different kinds of houses, large apartments and industries Enhanced cities - Naha: cruis Aug 18, 2021 · Thanks again for all the help with my Autogen problem in my previous post. See GeoReality subforum here and screenshots on their website (https://www. Im impressed whats possible if you choose the right satellite providers :) I really hope you could add autogen generation in tiles. And the curious is that some Mar 31, 2022 · Hello; I read through back issues of this nature but not finding a solution. /xroads [-v velocity] [-l] [-r] [-s] [-d] [-h] -v set percentage of default car velocity -l left hand driving support -r hide rail tracks -s hide street Feb 14, 2024 · Hi every one, Please help. Subdivisions with only a few trees and some with no trees nor autogen buildings, is this normal? 7. over your Apr 20, 2023 · Hi, people. org Sponsored Projects Ortho4XP Strange Autogen trees placement Twitter Hey Guys, Today i am showing you guys How to install Ortho4XP for X-Plane 12 with best setting + Custom ZL regions tutorial. Jan 14, 2017 · Still a relative newbie to both XP and ortho but getting there. Trees are placed around the area, mostly around towns with pretty good accuracy so I know they are working. Those cars essentially appeared to follow "roads" on photographic tiles and the scene looked fantastically real and nice. Jul 3, 2020 · Archived This topic is now archived and is closed to further replies. Jan 14, 2021 · Hi all, Having some trouble getting overlays to show in game the scenery from high altitudes looks amazing due to bing maps but on approach in particular its so flat with nothing other than airports. remember to give it a thumbs up and make Jan 4, 2020 · Is there any solution for autogen trees and buildings transperancy at xxx feet altitude? zuckerkandl, December 29, 20195 yr 1 reply 117 views Daikan December 29, 20195 yr Ortho4xp problem Oct 3, 2020 · Hello. However, if you're using a ZL17 (or higher) Ortho image, Apr 9, 2019 · Can you remove trees and other out of place autogen? Is there a tutorial someone can recommend or any advise is appreciated? Thanks Aug 20, 2019 · So I finally got up the nerve to try Ortho4XP for the first time to generate scenery for Nova Scotia. google. Is there are any solution for this? Feb 15, 2019 · Hey everyone, I'm pleased to announce SFD Global, a new scenery enhancement that combines multiple elements to create a more immersive world. I am doing right now to my home country, Brazil, but one thing I find is that in general the autogen is pratically gone. png) be placed at: X-Plane\ Resources\default scenery\ 1000 autogen\forests\textures 3) file Jan 1, 2018 · These are modified texture files for removing autogen ground textures and road textures on photoscenery. Feb 22, 2017 · I quote from the manual: "1. Nov 3, 2020 · zOrtho4XP_+48+011 zOrtho_some_cool_ortho zOrtho_Forkboy2_California_v5 zVStates_California zPhotoXP_+48+002_16_Paris z_ortho_GreatLakes_forkboy Xroads "help" and command line options (macos example): Xroads - 0. I want to use the trees in simHeaven as they are XP default trees, but coverage seems very patchy. 2 or will it be just the same? Nov 26, 2023 · As far as I know, Ortho4XP for P3D also creates autogen (if desired) - but only on the basis of OpenStreetMap data with an "All for One" ScenProc script. bat” you should see a new folder “1200 forests” in this directory Also, when vegetation library is correctly and folder #4 extras is disabled, trees may not show in cities and around rivers. First time, I have used Ortho4XP ver 1. Just don't select any scenery in the overlay section when creating the tiles. xml file which worked great BUT no autogen trees or housesonly OSM buildings and items. (It also appears quite flat, but I May 11, 2017 · The problem is that using any one of these overlays, Xplane 11 autogen places trees in or on buildings. Ortho4XP contributions | HEMS Mission Generator | Freeware scenery System specs: Win10 | AMD Ryzen 7 7800X3D | 32GB | Nvidia RTX 4070 Super 12GB | Oculus Rift CV1 | OpenVR Benchmark result in GPU Benchmark 1: 102. However, all the forest, trees were gone. 11 Exclude autogen trees along highways. 1 Jan 8, 2025 · Conclusion AutoOrtho and Ortho4XP are transformative tools for elevating your X-Plane 12 experience. I tried adding W2XP_America, and that helped by adding in a lot of the missing commercial buildings, but no matter what I do, I still get a lot of overlap with the houses. 9. without X-Europe or your Ortho tiles)? Have you confirmed that Ortho4XP did actually extract the overlays (i. I installed Ortho4XP along with SFD's KLAX, and right now, it looks like this: However, there are no autopen buildings, roads, trees etc. . Also, I understand that the quality of the O4XP overlays has a lot to do with the autogen that shows up. And i wanted to make the textures around it look really good. Anyone experienced this? I have simheaven vegetation and it is placed above ortho entry. 0 Selection code optimized. The scenery has been updated to the usual standards and featuring all the new XP12 scenery features. I no longer see night lights over orthos, and have had issues with it in the past when I did the same thing. Jul 22, 2024 · Hello, I'm having issues getting good results with trees using XP 12 and various O4XP versions (to include latest alpha). There are some oddities I am not sure how to solve. It’s weird, because in USA reg Apr 17, 2023 · Hello, P3D fellow simmers / developers. I fly on Pilotedge a lot so decided to download z17 tiles, source USA2 for the Los Angeles region. I've used it to create an area around Charlotte, NC and now have no "autogen" buildings. So at first i thought probably the overlays But then right in the p Mar 18, 2017 · I installed the UHD Mesh after creating a bunch of tiles in the CA, WA, and CO areas. 3 place Autogen in a different way than 1. 5. Any insight would be appreciated. Oct 31, 2018 · Ortho4XP is a great freeware tool to build your own photo sceneries for X-Plane 11 – just in a few clicks. org usage: . While buildings generate just fine, forest/vegetation is not only 2D, but also very distorted. As many here know, Ortho4XP_FSX_P3D is a modified version of Ortho4XP that works with P3D and FSX, it's really nice since it supports a few ESP-specific features (such as seasonal and night textures) but the main limit until recently was that it couldn't create autogen. ExoFlora is a unique vegetation tool for X-Plane 11. Anyone had the same issue, and if so how did you fix it? Dec 25, 2019 · Hello, I tried out ortho4xp yesterday and I must say: It is awesome! After I saw the results I wanted a beautiful ZL18 tile for my hometown so I downloaded and installed it. The "Enriched" layer contains an exclusion layer that removes everything below it the idea behind this is that you can take the extracted autogen from X-Plane 11's default scenery (which was generated from OSM data in mid 2016) and combine it with AlpilotX's HD mesh. I mean, I will be glad on larger tree and building autogen. May 18, 2025 · Can you remove trees and other out of place autogen? RichPapaBravo, April 9, 20196 yr 6 replies 1. I serached forums but I can find any threat about that . Please ensure that a „enriched autogen“ scenery is already available for the area you want to fly in. I ran the win. org Sponsored Projects Ortho4XP Missing autogen forrest 737 MAX WIP : See unedited XP12 Screenshots × May 8, 2017 · For the most part, I think it's just a combination of W2XP created with a custom config that retains the default residential autogen. May 23, 2021 · Hi, I just now started using ortho4XP and I like it very much. OSM is the exact reverse - it makes Jan 11, 2018 · BTW, Ortho4xp can also create photoreal scenery without any objects. Of course you also need to remove/disable/set to a lower priority any overlay sceneries for that region. It’s weird, because in USA reg Jun 2, 2023 · I have 8TB of Ortho4XP tiles in 17 REZ that I want to run as 1st option, how do I do it, if possible What REZ tiles/pic does AutoOrtho donwload ? It seems that when I have my existing tiles + AutoOrtho in my custom scenery folder, that it prioritises AutoOrtho (lower REZ) Nov 28, 2023 · I have installed the x-world scenery, I am using ortho4xp, and a couple of extra libs and sceneries and I thought I had it figured out, but I do not. Nov 7, 2018 · Does 1. I am aware that O4XP itself does NOT add any more autogen. Even roads missing. We'll look specifically into one neighbourhood and compare between XP12 default scenery, X-europe and X-Europe combined with Sep 1, 2017 · . All my ortho4xp tiles seem to be in the correct layer order as you can see in the attached image of my scenery_packs. So your scenery file would look something Feb 3, 2019 · "I have no doubt that the Ortho4XP and W2XP combination are a fantastic set of tools that are allowing people to enjoy incredible vistas using imagery scraped from non-licenseable servers, but TrueEarth is slightly more sophisticated than that and uses a combination of tools that are not available to the general sim community. Putting up with the issues like water to land interaction until a solution/update to Ortho4XP Apr 11, 2021 · Regards, Roberto Your two screenshots show exactly the same set of 3D objects, as far as I can see - there certainly seem to be the same trees, roads, lamp posts, powerlines, etc outside the airport in both shots And this is exactly what you should expect to happen - Ortho4XP doesn't magic up any 3D objects for you. It combines new terrain textures, regional autogen and famous landmarks. Feb 11, 2017 · Hi All, I've asked this question in the Ortho4XP Forum and have not gotten any responses. I also used Ortho4xp to create overlays based off HDMeshv3. (It also appears quite flat, but I Sep 7, 2022 · Im assuming there is no way to make default forests and trees show up in xp12 when orthos are in place? If so, is there a 3rd party equivalent that works at the moment, or just use the old Global Forests type addons and overlay things for now? Anyone tried or know? Thanks in advance Dec 1, 2019 · I also made a global remove autogen trees fix myself using WED by simply adding a huge exclusion zone all over Europe where I said all trees should be excluded. e. Ortho4XP provides unparalleled control and quality for scenery enthusiasts, while AutoOrtho offers ease of use and flexibility. Here's mine: SCENERY_PACK Custom Scenery/Aerosoft - EDDF Frankfurt/ SCENERY_PACK Custom Scenery/Aerosoft - EDLP Paderborn-Lippstadt/ SCENERY_PACK Custom Scenery/Aerosoft - EGLL Heathrow/ SCENERY_PACK Custom Scenery/Aerosoft - LFMN Nice Cote d Azur X/ Feb 22, 2017 · Hello Pilots !!! After almost 2 Days of Generating it´s Finaly done I created yOrtho4XP Overlays for entire Europe to Use With "Enriched Autogen" by LuftbilderHD and the "HD Mesh Scenery V3" by Alpilotx As i understand the OSM Data from the HD mesh Scenery V3 is a little bit Outdated, the yOrthox Dec 7, 2016 · Comments 85 Description [X-PLANE 11] Ortho4XP custom photorealistic scenery with w2xp autogen 134Likes 25,670Views 2016Dec 7 Nov 26, 2016 · Hello Pilots, I'm guessing you all are just as excited as I am for the long awaited release of X-Plane V11 (beta). 13 Added sanity check on Shortcut names. So, if you wanted to add 3D buildings and trees to your tiles, you had to use a program called ScenProc, which is not easy r/XPlane12 is the unofficial subreddit for X-Plane 12. The only tool that can do that is a very complex one that is only used by LR when creating the global base scenery. No? Apr 24, 2023 · Can anyone tell me why my tiles have no autogen? (Meaning roads, buildings, trees, etc. Tom Jan 2, 2017 · During one slow loading of Ortho4XP scenery in XP11 I actually got a moment that cars already started running before XP11 started building those autogen roads. I have been doing some test and it is absolutely amazing. That would be awesome, then we wont have to wait for ORBX An updated and simple tutorial on how to produce Ortho Tiles for X-plane using Ortho4XP 130. Everything else is working as it should, an Nov 26, 2019 · So in this file i have ortho4xp textures for the ground (there only 16 zoom not very good) But recently i started noticing that Absolutely no roads are showing up And this isnt the case for some exact areas. It is annoying that trees autogen right on the beach! Is there some way to limit an area where trees are not supposed to autogenerate ? They also autogen over ski areas. In particular, it uses Ortho4XP's amazing capability of SELECTIVE LOD (ZL in XP lingo) tile creation. Some important information to keep in mind is that I have recently installed autoortho for xplane 12 in its latest . 8. I world auto generate building and tree but for miles it would not, Like for KSEA right out side of the airport it empty of autogen object until I get into the city of Seattle. Yuo can now turn your objects all the way up in order to see everything at airports, but you won't have any houses, trees, roads etc. On the other hand, autogen makes outback towns look great, because they ARE lowset dwellings with lots of trees. Also, some of the satellite imagery yields flat buildings. How can I keep the tree of the X-plane 12 on while using the Ortho picture? Feb 26, 2017 · Now i realized, that on the first tile i have build, the autogen layer (on top of the satellite scenery) is working properly. Quote Community Leader 9. from Feb 21, 2017 · Is it possible to have overlay without houses and buildings? Only roads, powerlines, trees. And several of these issues have been well documented, acknowledged and discussed in the forums for some time. Any help please? Dec 17, 2022 · Very much enjoying simHeaven X-World in XP12. Any idea what I might be doing wrong? I'v attached my ortho and how its setup below. Aug 1, 2023 · Hi all, I have Forkboy orthos for NE and MidAtlantic in XP12. ini file, where Jul 29, 2025 · ORTHO4XP – Click Here for X PLANE 12 Quick Reference Guides. Orthos were installed after simheaven was. Sep 9, 2022 · Does Ortho nuke autogen, trees and roads? To me it should just replace the default ground textures and leave the living world alone. I've seen a video on youtube where autogen buildings are present. particularly with using World2XP (w2xp) overlays, which i'm just now discovering. This is from XP11 but you'll get the picture. I have Ortho4XPs on the bottom, above that Mister-X Libraries, then Vehicle Library extension, Oct 3, 2020 · Hello. Aug 5, 2017 · New green initiative - very hip. A more detailed look at how X-Europe changes the autogen in the sim. Feb 22, 2017 · No, Ortho4XP is just needed for extracting the autogen from the Laminar's DSF. Since I now have SimHeaven X-WORLD-America installed on top of t May 7, 2020 · Hi, I am having trouble with ortho4xp autogen. (translator) 1) files from archive (treeset_e. Version 1. Ortho4XP It requires some initial setup and hard drive space, but the payoff is stunning real-world terrain and textures, complete with elevation data, airport flattening options, and even overlays (roads, forests, autogen buildings). Some newer code related to 3D waterbed rendering is included, but one will have to wait for XP 12. 1 Please don't send me PM's with support requests unless the matter is to be kept private for good Jun 29, 2021 · Where did you extract overlays from with Ortho4XP? (X-Plane base scenery, HD mesh, something else?) Have you confirmed that you get buildings/trees/etc when using just that source scenery in X-Plane (i,e. So, here's some images: Image 1 Image 2 Aug 20, 2019 · So I finally got up the nerve to try Ortho4XP for the first time to generate scenery for Nova Scotia. 40 is mostly a compatibility update for XP 12 water requirements. yOrtho4XP_Overlays and zOrtho4XP_ Aug 9, 2019 · As ortho4XP gained quite some popularity lately, and quite a few users start using it, I get now the same question more often (or read it on forum threads) : WHY are forests from X-Plane (especially default) Scenery overlay not working well with orthoscenery? Dec 17, 2016 · You have to use the overlay function in Ortho4XP for roads and autogen and set the directory to your global scenery folder. This sometimes looks better, sometimes worse, but mostly the latter. png) be placed at: X-Plane\ Resources\default scenery\ 1000 forests and to agree with substitute, first save the original 2) file (autogen_trees_ALB. To verify I have started flight at a location where ortho was not created and there I can see vegetation. I have as well ScenProc script and I even attempted to add buildings and trees in SimDirector of P3D [ I use the most expensive license of P3D] This is my first endeavor Apr 11, 2023 · It's not your ini, you need Global Forests for proper tree placement with orthos. Jun 11, 2019 · Anyone run into issues where the autogen for trees appears on places where buildings should be? I do get buildings, roads, and other autogen items, but their placement is off. When I installed the Forkboy orthos in XP11, I selected zzz_HD Mesh v4 for the Ortho overlays. Will you be making this available on the org? Nov 1, 2023 · Hi, I've read a lot of postings on the relationship between O4XP and autogen. bat file so I have a 1200 folder. 1 Added missing symlink/junction to road objects. This is specifically an Ortho4XP issue as in other sceneries (say X-Codr KDEN, the ortho tile for this is huge) it does not happen. For more details and screenshots read the exclusive announcement here! https://www Jan 20, 2025 · Did you follow the install instructions for the simHeaven_X-World_Vegetation_Library? Windows: Click into “Custom Scenery/simHeaven_X-World_Vegetation_Library” Double click “set_link_WIN. Sep 10, 2018 · Replace the default trees, copy the files to the appropriate folders. You'll see flat buildings and such but all your normal FS buildings and scenery should be fine SCENERY_PACK Custom Scenery/Global Airports/ SCENERY_PACK Custom Scenery/yAutoOrtho_Overlays/ SCENERY_PACK Custom Scenery/z_ao_na/ SCENERY_PACK Custom Dec 29, 2019 · Hi, I just want to fly with my ortho scenery without scenery object,road and trees above 5000 feet. But it does create very framerate friendly scenery. So i made a tile with overlays and mesh etc (All the steps 1,2,2. Autogen is generic buildings placed by terrain/climate and road data, not specific for any given location. I'd like to have airports, custom buildings and VFR objects but no autogen in my orthophoto sceneries Thanks for any help! Sep 9, 2022 · Does Ortho nuke autogen, trees and roads? To me it should just replace the default ground textures and leave the living world alone. On the other hand, these days when I use X-World Americ Feb 20, 2017 · It is complemented with HD_Mesh_V3 overlay, for enhanced autogen, mesh, and Open-Street-Map (OSM) roads. I know when I started looking into all this, I was overwhelmed by the various resources spanning the past 5-8 years, and my 3 days ago · Hello Xplane12 with Ortho4xp and Simheaven is great , looks like it time to delete my FSX with Orbx , FC scenery , and Megascenery , i do have a question , is there a tree package available that places the trees in the correct places on top of Ortho tiles ? i see Global forest from Orbx , but is Dec 8, 2019 · Maybe try X-Europe by Simheaven. I then excluded objects as well as forests and the tees disappeared BUT the buildings disappeared as well. I do see trees, but as in this photo there are some Dec 17, 2017 · I have been making and flying Ortho4XP tiles exclusively in recent months and one thing I really wanted to do is to remove those ugly roads and ground/yard/driveway texture from autogen houses. Mar 15, 2018 · I'm building Ortho4XP photo scenery for all of Europe and I would like to get rid of all autogen buildings since I think they only look odd mixed with the photo scenery. etc. hope you can help scenery_packs. Inspired by the recent X-Europe Network Mod. Dec 5, 2020 · I am also having this problem when making Ortho scenery, there are no buildings except for on the airport itself and there are very few trees. A totally different experience that is worth every penny! I thought I would start a separate thread for Ortho4XP on X plane Oct 7, 2021 · Hello - I fly along some of the beaches here in the north east USA. I have put the Orthos and Overlays in my Nov 3, 2020 · 0. txt I'm not even sure if the ortho4xp process handles OSM data, but it looks like it is building it in the steps. You can use it with stock XP11 scenery, with HD Mesh v4, or you combine it with ortho4XP ortho scenery, which leads to the best results in my opinion, as the placing of the autogen is spot on! Here are a few example Jun 9, 2018 · Hello, I am using Ortho4xp for the Miami scenery. And an area that appears to be fairly complete and what I would have expected. Read text above. net mesh, made sure to have "extract overlays'' checked when batch building, and checke d my scene Either way, the overlays (even default autogen) never show up after completion. I'm using forkboy's tiles btw. " this one from a P3D thread: Jan 31, 2024 · Hello, I have simheaven installed with ortho4xp. 10 Added support for Ortho bundles. g. As I understand it, the mesh is only being used to help O4XP create the overlays. How ca. I fly low & slow in SoCal we do not have many trees anyway and it doesn't blend nicely , I'm happy with what I get from Ortho4XP, so how do I Sep 10, 2017 · However, this might remove also other stuff than just buildings (single trees, autogen blocks etc). On all other tiles i have created, there is just the satellite images and no autogen. Problem is, unfortunately, my autogen is not enough. However I noticed a side-effect doing Jun 5, 2025 · Hello everyone,I have been having an issue for a while now where any orthophotos generated by Ortho4XP will not allow autogen scenery to load in the same area. Ortho4XP lines are meant to be near or at the bottom of the list, hence they start with "y" and "z" e. Use Ortho4XP to generate its so called overlays of the tiles of your desire (y-folder). The new vegetation is sorted by colors, locations, tree height, and so on. In Ortho4XP select the global scenery folder of X-Plane 11 as source folder. The modification enhances the photoscenery by exposing ortho roads and ground texture as much as possible. But I am wondering, does just removing the w2xp from the scenery force the sim to put its own autogen back, or would I have to rebuild all of the tiles? May 9, 2017 · I was able to get everything working now except the autogen to work 100 percent. txt Thank you See your autogen and roads are at the bottom, they need to be above your ortho entries. com/). So, from 2 weeks I found the beautiful Ortho4XP_P3D program for creating photo scenery. But still it doesn't work. I was curious as to how realistic Ortho4XP and World2XPlane were so I followed roads from KRME right to my house. Only Road transperancy Mods available. However I would like to have road and rail traffic retained. You need to setup exclusion zones so that forests and trees don't pop up on top of buildings. running Orth4Xp, which is great however, for some reason I think the Autogen spreading trees all over even on top of water bodies beaches roads etc. I have noticed that I’m missing vegetation autogen in Europe. And yet, still I do not understand the difference/purpose between a "tile", an "orthophoto", "au Dec 17, 2016 · I have also been struggling with Ortho4XP with the problem of missing autogen buildings, roads and objects. Jul 13, 2018 · You can add as many GUIDs to each line as you like and it will randomize, but what you may have noticed in my Sweden autogen is that it appears to assign a different type for each autogen cell, so that's why in Sweden we see the forest abruptly change tree type at the edge of a grid - not ideal, so maybe best to stick to one or two types of Feb 14, 2024 · Hi every one, Please help. 1k views Captain Anton May 14, 20205 yr Ortho4xp & X-Europe 4. 40. T Yep, things like trees on parking lots or houses placed where they don't belong are common. Feb 8, 2024 · Hi all, Recently I discovered a few issues with the trees in Xplane 12. ) I assume this means Ortho4XP is not generating overlays. The order of the lines in this file is very important. This does wonders for the overall look when using Ortho4XP. I do know the autogen is not "created" by Ortho4XP but carried from default or OSM third party if provided. 7. It doesn't analyze the ortho photos to try and generate buildings, etc, and neither does Jun 27, 2024 · NEWS! - Aerosoft Scenery Upgrades : Airport Stuttgart XP and Airport Istanbul XP to X-Plane 12 Aerosoft have released two upgrades to their Airport Stuttgart XP and Airport Istanbul XP sceneries to X-Plane 12. However, there are so many buildings and trees missing. I have managed to do everything absolutely fine and it looks amazing (particularly at altitude) butI have noticed in random areas I have t Long story short, I have roads, but no trees, buildings or traffic autogen. Photosceneries look better without autogen IMO. Look in scenery_packs. 46 - melbo @x-plane. I've watched a ton of YouTube videos, read forum posts, etc. Dec 5, 2016 · Does anyone know how to get autogen objects such as building, roads, trees, lights, etc to show above scenery created with Ortho4XP? Jun 5, 2017 · Is it possible to edit the autogen global scenery files in Xplane 11? I make extensive use of Ortho4xp scenery with xp 11 global scenery overlays for 3D buildings traffic lights and other objects etc, but the autogen trees make me crazy. Keep in mind the scenery engine has no idea where buildings are unless you tell it, and it's not like it's inspecting 3D objects on top of the scenery. I have been using Ortho4XP to make the landscape looks more realistic. Below is the scenery_packs. Then I used World2XP to create overlays for my ortho4xp tile using the config-hd. NOTE 15/02/2024 : In transition to version 1. I'm using X-Plane 11 and Ortho4xp . I am using Ortho4XP for P3D and trying to create photo scenery with large amount of autogen. I have set my overlays directory in Ortho4xp settings with alpilot. My script file is set properly, I even start XP11 then exit to watch it try to put the 2 imagery tile folder locations at the top of the load list in the scenery_packs notepad list. ini file is Jun 27, 2023 · No buildings on win10/xp11 (overlay). Mar 27, 2021 · Hello - even with using the HD4 mesh overlays with the Forkboy Nevada tiles I think that perhaps autogen buildings but NOT trees would look better. The tile contains my real home (seen in previous vids, but not here because, as I mentioned in the video, I forgot to delete my scenery_packs. 8 Support for non Ortho4XP tiles. Jun 26, 2018 · Hi, I really like to view the ortho4xp without any autogen houses or trees but would like to see these when at airports. How can I keep the tree of the X-plane 12 on while using the Ortho picture? Aug 10, 2018 · All Activity Home Forums X-Plane. May 23, 2017 · I use ortho4xp photographic scenery, and I find that autogen houses and trees do not blend in with the scenery in the way I would like. Both have had essentially the same upgrade listing, with focuses on Ground textures, Cu Jun 26, 2020 · I've been messing around with Ortho4XP for about a month now. Or you can use a W2XP overlay or something. The only place I would see trees is in close proximity of an airport, I assume they are part of airport scenery. ini )fictitious farm airstrip K69, in Flat Feb 15, 2024 · Ortho4XP A scenery generator for the X-Plane flight simulator. When I look at what Ortho4XP is doing when downloading files it says it can't find overlays or something along those line. lol the Ortho stuff goes at the very bottom, Same for XP12. global-forests. ExoFlora - replaces the default X-Plane vegetation with a more detailed, high-quality, dense flora from Skytitude. Have I done something incorrectly? Thanks, Craig Nov 19, 2018 · The treeline is clearly visible as a flat photo but no autogen trees are placed (for google OR bing sourced tiles). I tell the program to point to my Alpilot HD files, but it seems like it is not doing that for some reason. Can I just re-run the last step (Build Overlay) on all the tiles I've created in O4XP (with UHD Mesh coverage) and then be good t Jan 30, 2024 · Hi, I noticed that I am completely missing vegetation autogen. It's good on its own but when combined with Ortho the results can be very good indeed. It looks even nicer at night with some traffic and street lights (something XP is very good at): Jan 4, 2020 · Is there any way to generate Ortho4XP scenery and have it leave out or tweak/turn down the levels of certain landclass autogen objects, such as buildings and roads, while leaving other items, such as powerlines and trees for a specific area? I like to do most of my Ortho4XP scenery in natural, no As the title suggests, there is no autogen like building, trees etc after installing Ortho4XP. Dec 15, 2023 · Hey everyone! I’ve spent the last week-plus figuring out what the best scenery add-on combination would be for me for X-Plane 12, and I thought I’d share what I discovered. com/file/d/1PW Jun 16, 2019 · I now have roads, power lines, trees, buildings etc. Its my understanding that W2XP america isnt as good as the ortho overlay set until the new vers Jan 30, 2024 · Hi, I noticed that I am completely missing vegetation autogen. How can I exclude all trees from the entire Las Vegas area while leaving the autogen buildings? Jan 31, 2024 · Hello, I have simheaven installed with ortho4xp. Small problem, there are no autogen houses or trees on the tile ! Does anyone know how to fix this issue? Attached are scre Apr 21, 2017 · I have Ortho4XP photoscenery of my home area which looks great. ini. My entire city wasn't modeled, not even the roads. 1 to potentially revise it. 12 Xroads now also supports Windows Shortcuts to Ortho4XP tiles. Doing so will let ortho roads and ground textures show up as much as possible without losing any autoge Nov 3, 2020 · XroadsXroads is a X-Plane 11 & 12 library which improves the realistic touch of the Ortho4XP created ortho images by hiding the painted street polygons layed out by default. I already to do this with my own custom W2XP config, and, while better than default, combining this technique with ortho4xp is when the real WOW factor comes in. We at Maps2XPlane provide with the update, as we did for the initial release, a customized X-Plane default mesh – including Ortho4XP-patch: Changelog Oct 18, 2018 · 6. XP will put its autogen where it thinks it belongs, independently from the ortho. Jul 13, 2018 · On 5/15/2019 at 10:53 PM, Nytro said: Are there any news about adding Autogen generation to that great tool? Ortho4XP for P3d v4 works awesome so far. Is th Apr 11, 2021 · Expand Your two screenshots show exactly the same set of 3D objects, as far as I can see - there certainly seem to be the same trees, roads, lamp posts, powerlines, etc outside the airport in both shots And this is exactly what you should expect to happen - Ortho4XP doesn't magic up any 3D objects for you. simheaven packages provide overlay consisting of real-life placement of buildings and such, replacing the default xplane autogen. 7kposts 1Solutions 9Badges 2. i had a few questions on autogen/overlays and ortho. Hope you enjoy this video. 0. 2. I've absolutely cleared out my Custom Scenery folder and essentially have the fo Dec 25, 2019 · Hello, I tried out ortho4xp yesterday and I must say: It is awesome! After I saw the results I wanted a beautiful ZL18 tile for my hometown so I downloaded and installed it. However, there is no autogen at all - no trees, buildings, houses, vehicles. Share your thoughts on the simulator, tips, tricks or anything else X-Plane related! Feb 11, 2018 · Hi there! Simheaven released the long anticipated OSM scenery for Europe in XP11. Amazingly, the scenery overlay came out great, and loads with no problems (so far). Everything else is working as it should, an Jan 7, 2018 · Hi all, Do someone of you guys have the Jersey created in ortho4xp with the overlay correctly created? I've created the tile and overlay, I have the trees correctly placed but I don't have buildings, just a few around the airport. Jan 5, 2017 · The keen of eye will now see that the roads, trees and autogen buildings are now in the proper place and things look less flat. Does anyone know a wa May 14, 2017 · > Ortho4XP creates an autogen placement layer from OSM data This sounds like exactly what I was looking for. Download Orth04XP 130 here: https://drive. Tom Oct 11, 2020 · However, you will still not get any trees, 3d buildings, roads, etc as you are missing the ortho overlays that you need to manually copy or link from your Ortho4XP folder to your Custom Scenery folder (and then ensure that folder appears above the ortho photo folders, but below other scenery) Nov 3, 2020 · 0. ini file: scenery_packs. I have Aerosoft Manchester installed. My custom scenery . No? Sim heaven does something different in that it uses Openstreetmap to align autogen properly. photos as well as scenery_packs. Aug 9, 2019 · All Activity Home Forums X-Plane. I've tried turning number of world objects down to minimum which was a major improvement. Is it possible to only see the overlays buildings etc at the airports and only ortho4xp without overlays everywhere else? Thanks for any help Cheers. 5,3 and overlays. ini and make sure all of the simheaven lines are above the Ortho4XP lines. May 14, 2020 · I've been experimenting with creating my own Ortho and for some reason I don't have any 3D buildings or autogen on top of my ortho. Is there any way to maintain autogen roads, trees, and buildings in ortho4xp? I thought it required the custom_overlay_src to be set so it would load the existing data from the game, but that isn't working for me. 1 Mar 31, 2018 · OSM data would NOT be autogen. After a short wait you have a detailed photo scenery for your own use including mesh, roads, Autogen and Airports. Jun 16, 2017 · Inspite of the misplaced trees, I still think the combination of Ortho4xp with default autogen and custom w2xp overlays can provide the most immersive desktop flightsim experience one can get. There's no match between the residential and building areas in o4xp and the autogen. I really like it, but, the support for it feels extremely fragmented at best. png; treeset_uw. premade ortho (forkboy, lyndiman, orbx) is the same thing, except already generated by other people. But in most it is. It makes my home city look like a medieval hamlet of low rise dwellings. I am new in scenery development. Jul 28, 2023 · I have been having issues with how Orthos interact and impact on XPlane 12 for a while now. They are usually generated from street databases such as OSM. That happen also it the Swiss Alps wher Jul 6, 2017 · Also, a lot of trees appear over areas that on the Ortho tile should be a building or other structure (even without autogen, it would be nice if trees didn't stray). The problem is that autogen put too much trees on the beach. How do I get them back? Here is my scenery. are the appropriate dsf files present under the yOrtho4XP_Overlays folder) If Apr 24, 2023 · Can anyone tell me why my tiles have no autogen? (Meaning roads, buildings, trees, etc. What you can is specific buildings placed from OSM data (not auto-generated), which can be Apr 13, 2017 · Hi everyone, I use Ortho4Xp when flying in the US and have no problems but when I use it for Europe the autogen for some reason is missing so all I get is flat ground. Small problem, there are no autogen houses or trees on the tile ! Does anyone know how to fix this issue? Attached are scre Apr 10, 2017 · Hi guys, Relatively new to XP11 and Ortho4XP in general. I'm wondering if I have configured something wrong. txt. I am finding that they load into buildings and sometimes streets. fhgip askq zgau bwoaf vnef toxp ljyi qhgvkqb ygnnpa cmkqe